What the Google started at last year’s I/O conference, where it announced the Daydream mobile virtual reality platform and headset, is now complete with the announcement of Google’s new, standalone (no smartphone needed) VR headset project that uses inside out tracking it calls WorldSense.
Google’s VR headset inside-out positional tracking means that, unlike the Oculus Rift and HTC Vive, Google’s WorldSense VR headsets can operate without external sensor trackers, confirming rumors leading up to Wednesday’s reveal.
The company announced that it’s working with Qualcomm to develop reference models for the standalone headset. The biggest surprise is that there are plans to release WorldSense standalone VR headsets with HTC and Lenovo later this year.
The pairing with HTC in particular makes a lot of sense given that many have been wondering why HTC hasn’t announced plans for a follow-up to its Vive headset. This is, apparently, at least one of the followups.
Introducing a VR headset that doesn’t require the user to mount external sensors to their walls or on tripods immediately makes Google’s VR device platform more user-friendly in terms of set-up and ease of use.
This is just the latest in a series of moves from Google demonstrating its commitment to taking VR mainstream.
Aside from last year’s debut of the Daydream VR platform and device, in January, Google launched an Artist in Residence program centered around its Tilt Brush VR art app. And in April, it brought the popular Google Earth VR app to Oculus Rift users.
Perhaps most telling, in terms of investments, is the fact that last week Google acquired Owlchemy, the studio behind one of the most successful VR games, Job Simulator.
But the real test will come later this year, when we actually get to see what Google’s WorldSense-powered collaboration with HTC and Lenovo yields.